Sneak attack
Effect active in gameObservation and patience come before the decisive movement.
Skills in this category
Observation and patience come before the decisive movement.
Skills in this category
Adds 10% damage per rank to an attack from the side or back, up to +50% at rank 5. Calculated on total attack damage including existing bonuses, then rounded down. No extra damage from the front or when facing is unknown. Uses the attacking character’s own rank.
At creation, choose three different skills at rank 1. Afterwards, one skill point lets you learn a new skill or increase its rank by 1, up to the ranks defined for that skill, provided the requirements are met.
| Rank | Required attributes |
|---|---|
| Rank 1 | No attribute threshold |
| Rank 2 | Agility ≥ 6 |
| Rank 3 | Agility ≥ 8 |
| Rank 4 | Agility ≥ 10 · Perception ≥ 8 |
| Rank 5 | Agility ≥ 12 · Perception ≥ 10 |
These thresholds are checked against the character’s attributes when learning. The current rank rules impose no additional minimum character level. Spending a point requires a living character outside combat.