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Valdren
EXPLORATION AND STEALTH

Lockpicking

Effect active in game

Study a lock and understand the mechanism hidden within.

Skills in this category
Learning book: Lockpicking
LEARNING BOOKLockpicking
UNDERSTAND THIS PATH

Effects and use

Picks a door or wall lock marked as pickable: 50% + 10 points per rank of the best living party member, minus lock difficulty (0–100), capped to 0–100%. Select lockpicks in inventory, then click the lock. Every attempt consumes one use, successful or not. Lockpicks: 5 gold in the shop, 5 uses, destroyed at zero, no resale or repair. A matching key opens or closes doors without being consumed. All keys and quest items are removed when the expedition ends.

RELATED EQUIPMENT

Items and weapons linked to this skill

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Requirements and progression

At creation, choose three different skills at rank 1. Afterwards, one skill point lets you learn a new skill or increase its rank by 1, up to the ranks defined for that skill, provided the requirements are met.

RankRequired attributes
Rank 1No attribute threshold
Rank 2Agility ≥ 6
Rank 3Agility ≥ 8
Rank 4Agility ≥ 10 · Perception ≥ 8
Rank 5Agility ≥ 12 · Perception ≥ 10

These thresholds are checked against the character’s attributes when learning. The current rank rules impose no additional minimum character level. Spending a point requires a living character outside combat.