

Effects and use
Allows equipping heavy armor from rank 1. Metal armor is heavy; light armor remains available without this skill. Protection comes from the armor, with no automatic rank-based bonus.
Items and weapons linked to this skill
Requirements and progression
At creation, choose three different skills at rank 1. Afterwards, one skill point lets you learn a new skill or increase its rank by 1, up to the ranks defined for that skill, provided the requirements are met.
| Rank | Required attributes |
|---|---|
| Rank 1 | No attribute threshold |
| Rank 2 | Endurance ≥ 6 |
| Rank 3 | Endurance ≥ 8 |
| Rank 4 | Endurance ≥ 10 · Strength ≥ 8 |
| Rank 5 | Endurance ≥ 12 · Strength ≥ 10 |
These thresholds are checked against the character’s attributes when learning. The current rank rules impose no additional minimum character level. Spending a point requires a living character outside combat.








